lib.pro
TEMPLATE = lib
#VERSION = 0.1.0
CONFIG += staticlib static dll qt thread
CONFIG += debug_and_release
CONFIG(debug, debug|release) {
TARGET = "testdll"
DESTDIR = ../../debug
OBJECTS_DIR += ../../debug/tmp
MOC_DIR += ../../debug/tmp
UI_DIR += ../../debug/tmp
}
else {
TARGET = "testdll"
DESTDIR = ../../release
OBJECTS_DIR += ../../release/tmp
MOC_DIR += ../../release/tmp
UI_DIR += ../../release/tmp
}
# DEFINES only needed for windows
win32 {
CONFIG(dll) {
DEFINES += BUILD_DLL
}
}
# Input
HEADERS += qtestdll.h
SOURCES += qtestdll.cpp
TEMPLATE = lib
#VERSION = 0.1.0
CONFIG += staticlib static dll qt thread
CONFIG += debug_and_release
CONFIG(debug, debug|release) {
TARGET = "testdll"
DESTDIR = ../../debug
OBJECTS_DIR += ../../debug/tmp
MOC_DIR += ../../debug/tmp
UI_DIR += ../../debug/tmp
}
else {
TARGET = "testdll"
DESTDIR = ../../release
OBJECTS_DIR += ../../release/tmp
MOC_DIR += ../../release/tmp
UI_DIR += ../../release/tmp
}
# DEFINES only needed for windows
win32 {
CONFIG(dll) {
DEFINES += BUILD_DLL
}
}
# Input
HEADERS += qtestdll.h
SOURCES += qtestdll.cpp
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app.pro
TEMPLATE = app
CONFIG += static
CONFIG += debug_and_release
CONFIG(debug, debug|release) {
TARGET = "test"
DESTDIR = ../../debug
OBJECTS_DIR += ../../debug/tmp
MOC_DIR += ../../debug/tmp
UI_DIR += ../../debug/tmp
}
else {
TARGET = "test"
DESTDIR = ../../release
OBJECTS_DIR += ../../release/tmp
MOC_DIR += ../../release/tmp
UI_DIR += ../../release/tmp
}
QT += core gui
SOURCES += main.cpp
RESOURCES +=
TEMPLATE = app
CONFIG += static
CONFIG += debug_and_release
CONFIG(debug, debug|release) {
TARGET = "test"
DESTDIR = ../../debug
OBJECTS_DIR += ../../debug/tmp
MOC_DIR += ../../debug/tmp
UI_DIR += ../../debug/tmp
}
else {
TARGET = "test"
DESTDIR = ../../release
OBJECTS_DIR += ../../release/tmp
MOC_DIR += ../../release/tmp
UI_DIR += ../../release/tmp
}
QT += core gui
SOURCES += main.cpp
RESOURCES +=
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