Hi,
I'm totally new to Qt3D and I'm wondering how can I get the worldMatrix of a transform (the camera worldMatrix of a Qt3DWindow to be precise).
When reading the doc of QTransform it seems that it exists...
https://doc.qt.io/qt-5/qt3dcore-qtra...rldMatrix-prop
... However in Qt 5.9.9 (the version I'm using) I'm not seeing the method:
"no meber named "worldMatrix" in Qt3DCore::QTransform" -> indeed it's not declared in the source file.
Any clue ?
Thanks !
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