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Thread: Video Graphics on Qt or to use Game Engine

  1. #1
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    Default Video Graphics on Qt or to use Game Engine

    I want to write multimedia application to run particularly even on intel gma 3150 videocards. I can't decide what to use: a game engine or qt. Application contains text, image data and interactive 3D environment that is displayed from time to time (not often). In a case of Qt I have to built in a part of a 3D engine into application and use a lot of QGraphicsItem components, but in a case of game engine, I have a problem of fps on intel gma 3150 videocards.

    So what do you advise?

  2. #2
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    Default Re: Video Graphics on Qt or to use Game Engine

    What exactly do you consider a "game engine"? What is the main usecase of your program?
    Your biological and technological distinctiveness will be added to our own. Resistance is futile.

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  3. #3
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    Default Re: Video Graphics on Qt or to use Game Engine

    The program presents text infomation and images like a book, also it has chapters with interactive invironment.
    Game engine.. for example, ogre3d.

    At this moment, I'm less confused and I think that better way is to use Qt with embeded 3d scenes.

  4. #4
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    Default Re: Video Graphics on Qt or to use Game Engine

    If you ask me then I think a simple QGLWidget will be sufficient.
    Your biological and technological distinctiveness will be added to our own. Resistance is futile.

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