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yogeshm02
18th February 2008, 11:53
Hi

I'm writing an KDE4/Qt4 based application (using cmake) which supports plugins (using Qt4's plugin mechanism). The problem is that i've no clear idea how to manage its development i.e. compile/debug/execute. I'm currently doing the following: -
set KDEDIRS to $HOME/custom
and then in KDevelop3 in run options set "install before executing".So every time i make a change whole project is compiled and "installed" and then executed from there. Is this the *right* approach? Any ideas?


Regards,