mschifter
29th July 2008, 19:41
Hello,
I've been using QT with OpenGL and have found that while creating my stencil buffer, if I call renderText(), the stencil buffer is destroyed or operations are otherwise disabled. Commenting out this call with no other changes restores my stencil buffer.
Also, drawTexture() appears to be unable to render into the stencil buffer.
The workaround for me was using a glu-based primitive to form the stencil buffer and disabling the Qt call.
I highly recommend adding these to the bug list.
Matt S.
I've been using QT with OpenGL and have found that while creating my stencil buffer, if I call renderText(), the stencil buffer is destroyed or operations are otherwise disabled. Commenting out this call with no other changes restores my stencil buffer.
Also, drawTexture() appears to be unable to render into the stencil buffer.
The workaround for me was using a glu-based primitive to form the stencil buffer and disabling the Qt call.
I highly recommend adding these to the bug list.
Matt S.