muenalan
28th January 2009, 11:17
I encountered a situation where scaling of on object should not affect its pen. It hides a lot of the object then.
Is there a generic way to keep the pen constant, in other words, independant of the QPainter worldmatrix() ?
Thanks !
Mu
Is there a generic way to keep the pen constant, in other words, independant of the QPainter worldmatrix() ?
Thanks !
Mu