PDA

View Full Version : Is it possible to use Qt in place of SDL for OpenGL input handling?



kornerr
16th April 2009, 14:12
Hi.
I wonder if it's possible to use Qt in place of SDL for OpenGL render context creation and user input handling?
Thanks.

ComaWhite
16th April 2009, 20:17
Yes have a look at QtOpenGL. Input control is handled by Qt. And yes you can render context with OpenGL but afaik there is no OpenGL 3.0 support. So you must create your own context for that.

kornerr
17th April 2009, 06:56
Thanks a lot. That's great :)