View Full Version : Compilation and distribution
cpearson1990
6th July 2009, 23:37
Hi, I'm working on a project at the moment and have chosen QT to develop it for multiple platforms (windows, osx and possibly linux).
I am able to build the project for windows using QT creator (on windows), I wish to know if it is possible to develop and build the project on a windows machine, and have it (at build time) produce it so it can run on osx or linux?
Thank you
Clint
for osx you are out of luck becoz i dont think there is a cross compiler for it. On linux in dont know.
Lykurg
7th July 2009, 07:29
The magic word is cross compile. Use either the forums search engine or a simple internet search engine and you will find thousands of site regarding to you question.
cpearson1990
7th July 2009, 12:20
I see, so I am able to generate the project with QT still?
And once I've done in QT, I would add a new build step and point it to the cross-platform compiler and pass it the suitable arguments?
Lykurg
7th July 2009, 17:43
And once I've done in QT, I would add a new build step and point it to the cross-platform compiler and pass it the suitable arguments?
Code normal and use *.pro file with win32{} scope or the others to bind specific os stuff, then simply install different cross compilers, use the -spec option of qmake and build for the different targets like you currently do.
genessr
14th July 2009, 01:16
Download the QtCreator installer for Windows on your windows machine, install it, just copy your project. Recompile your project in windows box.
As for Linux, it might be even simpler to install a virtual machine and compile there, rather than setting up a cross-compiler.
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