ricardo
7th August 2009, 19:29
Hi friends :)
My level editor has the possibility to its play levels. Now I'm working on timing. a QTimer is not enough because my objects' state charts must know what is the current time with a milisecond precission.
I use a QTimer object to launch an update method every 20 ms (that is, 50 frames per second), but I don't find any method/object on QT libs like SDL_GetTicks (milisecons since app was launched, I use this to program my objects' state charts)
Do you have any idea or suggestion?
Thanks in advance
My level editor has the possibility to its play levels. Now I'm working on timing. a QTimer is not enough because my objects' state charts must know what is the current time with a milisecond precission.
I use a QTimer object to launch an update method every 20 ms (that is, 50 frames per second), but I don't find any method/object on QT libs like SDL_GetTicks (milisecons since app was launched, I use this to program my objects' state charts)
Do you have any idea or suggestion?
Thanks in advance