profoX
15th August 2009, 05:20
I am experiencing some weird OpenGL issues in the Qt 4.6 master branch.
I've been experiencing them for a rather long time now.
I was wondering whether it's just me, or whether more of you experience this?
Here's two screenshots:
http://wesley.vidiqatch.org/images/test.png
http://wesley.vidiqatch.org/images/test2.png
This is what I'm seeing in the terminal a lot:
QGLShader::link: "Fragment shader(s) linked, vertex shader(s) linked.
"
QGLShader::link: "Fragment shader(s) linked, vertex shader(s) linked.
"
My graphics card is an ATI Mobility HD 2600 using fglrx driver on Linux 2.6 system.
The Qt 4.5 OpenGL examples work fine when compiled with Qt 4.5.
I've been experiencing them for a rather long time now.
I was wondering whether it's just me, or whether more of you experience this?
Here's two screenshots:
http://wesley.vidiqatch.org/images/test.png
http://wesley.vidiqatch.org/images/test2.png
This is what I'm seeing in the terminal a lot:
QGLShader::link: "Fragment shader(s) linked, vertex shader(s) linked.
"
QGLShader::link: "Fragment shader(s) linked, vertex shader(s) linked.
"
My graphics card is an ATI Mobility HD 2600 using fglrx driver on Linux 2.6 system.
The Qt 4.5 OpenGL examples work fine when compiled with Qt 4.5.