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profoX
15th August 2009, 05:20
I am experiencing some weird OpenGL issues in the Qt 4.6 master branch.
I've been experiencing them for a rather long time now.
I was wondering whether it's just me, or whether more of you experience this?

Here's two screenshots:
http://wesley.vidiqatch.org/images/test.png
http://wesley.vidiqatch.org/images/test2.png

This is what I'm seeing in the terminal a lot:

QGLShader::link: "Fragment shader(s) linked, vertex shader(s) linked.
"
QGLShader::link: "Fragment shader(s) linked, vertex shader(s) linked.
"


My graphics card is an ATI Mobility HD 2600 using fglrx driver on Linux 2.6 system.

The Qt 4.5 OpenGL examples work fine when compiled with Qt 4.5.

profoX
15th August 2009, 17:42
No one is running Qt master here? If it does work for you I'd like to hear as well :) thanks

efan
20th August 2009, 22:16
What is Target device is that ARM or what??

profoX
20th August 2009, 23:16
What is Target device is that ARM or what??

No. It is x86. It is just a normal laptop with an ATI Mobility HD 2600 GPU.

user14921
12th December 2009, 15:31
just installed qt4.6 and tried to compile project built in 4.5 and all seems fine except i get this message too..