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sinja
7th October 2009, 14:26
Hi,
I am writing a small client server application and I came upon a small problem (for qt experts), but quite big for me.

How can the Client see if there is a server present without communicating with him .?

For client I am using QSocketDevice.
Here is a small sequence of code.

_socket = new QSocketDevice(QSocketDevice::Stream);
_socket->setBlocking(false);
bConnect = _socket->connect(_addr, _port);
if(true == bConnect)
{
//do something
}

as you can see I have tried using connect function. I allways get bConnect==false. However I know the connection is properly made because later on if I ignor the "if(true == bConnect)" ...I get incoming data from server...
So...any other ideeas

Thank you

pag
7th October 2009, 16:41
QTcpSocket communication achieved through signals and slots. The client has to communication with the server to connect to it. I suggest looking at some of the network examples that come with Qt http://qt.nokia.com/doc/4.5/examples.html#network

sinja
7th October 2009, 17:44
I am using qt 3. I have no Qtcpsocket. :(