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mickey
3rd June 2006, 20:50
Hi, Do anyone know if the glEnable(GL_LIGHT0); has to be inserted inside initializeGL()?
Can I use it inside paintGL()? thanks

wysota
4th June 2006, 09:22
You can use it whereever you want, as it is possible to turn the light on and off. The same goes with other glEnable() (and of course glDisable() ) calls.