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jsmith
16th November 2009, 06:32
Hi,

I am loading image using bindtexture of GLContext and then displaying using textures in Opengl. I am able to load and display images of only 8190*8100 maximum, Beyond this range i am not able to load. Please help me how to solve this problem.

thanks in advance.

regards
smith

high_flyer
16th November 2009, 10:33
If I am not mistaking, this is a limitation of the graphics card and the GL extensions you use with it.
See the technical data for the card and GL extensions you use.
What ever is specified there as maximum, is what you can use, and not more.