View Full Version : wwSpinboxes

13th June 2006, 01:38
Hi, I'm using spinboxes but a problem witch connect; I connect some wwspin in designer to a SLOT but this SLOT isn't called; (before this I used simple spinBoxes and it worked...why?

13th June 2006, 02:03
Do you get any warnings to the console during runtime when run in debug+console mode? Are you sure that slots and signals match?

13th June 2006, 08:15
nothing warning in the console; but how to use debig mode? I insert 'debug' in .pro and after, in .net2003 doesn't appear the icon to launch my my app (it's disabled)....

CONFIG += qt opengl console debug

13th June 2006, 10:38
Looks like something is broken with the signal emition. Between two spinboxes you may use int signal-slot combination and it'll work fine. I'll look into the problem.

14th June 2006, 09:28
ok, but I yet used int spinbox; but I need float now........thanks

14th June 2006, 09:56
I already corrected the problem, just didn't find time to test it and upload it to the server. I'll do that later today and let you know.