RenderMan
18th February 2010, 20:26
Hi Everybody,
I'm trying to use QGLGraphicsViewportItem (Qt3D) with other graphics scene elements like QGraphicsText in the same scene. However, whenever I add the QGLGraphicsViewportItem, the text elements disappear.
The easiest way to reproduce this is to insert the following lines into qt3d/examples/graphicsview/main.cpp, line 78 (after the QGLGraphicsViewportItems are inserted) :
QGraphicsTextItem *text = new QGraphicsTextItem("This text will not show up");
text->setDefaultTextColor(Qt::red);
text->setPos(-20,-20);
text->setZValue(2);
scene.addItem(text);
Here, I am adding a text element into the scene which contains 2 QGLGraphicsViewportItems. The text will not show up. If you comment the graphics viewports out, then the text will display correctly.
Does anybody have an idea?
Thank you,
I'm trying to use QGLGraphicsViewportItem (Qt3D) with other graphics scene elements like QGraphicsText in the same scene. However, whenever I add the QGLGraphicsViewportItem, the text elements disappear.
The easiest way to reproduce this is to insert the following lines into qt3d/examples/graphicsview/main.cpp, line 78 (after the QGLGraphicsViewportItems are inserted) :
QGraphicsTextItem *text = new QGraphicsTextItem("This text will not show up");
text->setDefaultTextColor(Qt::red);
text->setPos(-20,-20);
text->setZValue(2);
scene.addItem(text);
Here, I am adding a text element into the scene which contains 2 QGLGraphicsViewportItems. The text will not show up. If you comment the graphics viewports out, then the text will display correctly.
Does anybody have an idea?
Thank you,