View Full Version : Error Message "QPainter::begin: Paint device returned engine == 0, type: 1"
richardander
23rd February 2011, 22:17
Hello,
when running my application in Debug mode of VS2008, there is output
QPainter::begin: Paint device returned engine == 0, type: 1
In source code, QPainter objects have never called begin(). Could anyone help?
Thanks
high_flyer
24th February 2011, 09:05
In source code, QPainter objects have never called begin().
begin() is being called by the following constructor:
http://doc.trolltech.com/4.7/qpainter.html#QPainter-2
Are you painting in other threads than the main thread?
richardander
24th February 2011, 20:10
Hello,
I noticed that each time the program execute following line,
bitBlt( m_Label, QPoint(0,0), &pixmap2 );
the error message shows in output: "QPainter::begin: Paint device returned engine == 0, type: 1"
Both m_Label ( a QLabel object) and pixmap2 (a QPixmap object) are valid.
Is there any suggestion? BTW, I am using QT4.6.
Thank you,
high_flyer
25th February 2011, 08:54
Is there any suggestion?
Yes, please answer my question in my previous post.
Also, the fact you are suing bitBlt() in Qt4.X is a sign for trouble!
It looks to me you are trying to paint outside a paintEvent() which is a "no no" in Qt4.x
totem
25th February 2011, 09:01
also check if
pixmap2.isNull()
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