majvan
17th October 2011, 17:47
Hello, I am looking at the example of Qt: PortedCanvas (Qt 4.7.4).
In that example you can insert mesh.
I cannot understand why when I move the node with my mouse, the code
QVariant NodeItem::itemChange(GraphicsItemChange change, const QVariant &value)
is never called. As I can see from the code, it should ensure that also lines connected to the node should move (every NodeItem has its container of out-lines and in-lines).
Is there some issue in the example? Does anybody has the same experience with the given example?
In that example you can insert mesh.
I cannot understand why when I move the node with my mouse, the code
QVariant NodeItem::itemChange(GraphicsItemChange change, const QVariant &value)
is never called. As I can see from the code, it should ensure that also lines connected to the node should move (every NodeItem has its container of out-lines and in-lines).
Is there some issue in the example? Does anybody has the same experience with the given example?