ditsikts
23rd October 2011, 11:40
I find similar questions like mine, but i didnt find out how to do this :(
This is my first app, please help
mainwindow.ccp
#include "mainwindow.h"
#include "ui_mainwindow.h"
MainWindow::MainWindow(QWidget *parent) :
QMainWindow(parent),
ui(new Ui::MainWindow)
{
ui->setupUi(this);
connect(ui->actionQuit, SIGNAL(triggered()), qApp, SLOT(quit()));
connect(ui->actionInsert,SIGNAL(triggered())),qApp,SLOT(insert Employee());
}
MainWindow::~MainWindow()
{
delete ui;
}
void MainWindow::insertEmployee()
{
//here we call/create dialog.ui
}
mainwindow.h
#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include <QMainWindow>
namespace Ui {
class MainWindow;
}
class MainWindow : public QMainWindow
{
Q_OBJECT
public:
explicit MainWindow(QWidget *parent = 0);
~MainWindow();
public slots:
void insertEmployee();
private:
Ui::MainWindow *ui;
};
#endif // MAINWINDOW_H
aaasa.pro
QT += core gui
QT += sql
TARGET = aaasa
TEMPLATE = app
SOURCES += main.cpp\
mainwindow.cpp
HEADERS += mainwindow.h
FORMS += mainwindow.ui \
dialog.ui
This is my first app, please help
mainwindow.ccp
#include "mainwindow.h"
#include "ui_mainwindow.h"
MainWindow::MainWindow(QWidget *parent) :
QMainWindow(parent),
ui(new Ui::MainWindow)
{
ui->setupUi(this);
connect(ui->actionQuit, SIGNAL(triggered()), qApp, SLOT(quit()));
connect(ui->actionInsert,SIGNAL(triggered())),qApp,SLOT(insert Employee());
}
MainWindow::~MainWindow()
{
delete ui;
}
void MainWindow::insertEmployee()
{
//here we call/create dialog.ui
}
mainwindow.h
#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include <QMainWindow>
namespace Ui {
class MainWindow;
}
class MainWindow : public QMainWindow
{
Q_OBJECT
public:
explicit MainWindow(QWidget *parent = 0);
~MainWindow();
public slots:
void insertEmployee();
private:
Ui::MainWindow *ui;
};
#endif // MAINWINDOW_H
aaasa.pro
QT += core gui
QT += sql
TARGET = aaasa
TEMPLATE = app
SOURCES += main.cpp\
mainwindow.cpp
HEADERS += mainwindow.h
FORMS += mainwindow.ui \
dialog.ui