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steadi
11th January 2013, 21:51
Hello There,

I am trying to draw an image using a QGLWidget and for the life of me, I cannot figure this thing out. It is a simple 2D .png image and I am not sure if I should use Texture Mapping or Go with something more simple such as using the QPainter.

If you guys could put me on the right track then I would be very, very grateful.

Thanks,
Matt