Nyte
6th February 2013, 10:19
Hi all,
I've got a question concerning a design i made in photoshop and how I should best convert/implement it into Qt Creator.
First, the photoshop design:
http://i.imgur.com/RANRvBR.png
(the icons are placeholders)
What you see is a little list box with save games ordered on date.
The dates (darkgrey boxes) are foldable with all it's contents below (light grey box).
The developer currently uses a treeview-element as a placeholder and works as intended. Only problem is that the Treeview doesn't look remotely similar.
We're now at the point that I should implement the design into Qt, but I don't really have an idea how to start with this list-box. Can I continue using the Treeview and style it till it looks the same? Or do i need other elements like a hierarchy of frames (which won't make the DEV team happy).
Any tips on how i could start?
TL;DR version ( i guess ):
The Level 1 Items (including branch) need a different styling then the Level 2 (sub)items (including branch). How
I've got a question concerning a design i made in photoshop and how I should best convert/implement it into Qt Creator.
First, the photoshop design:
http://i.imgur.com/RANRvBR.png
(the icons are placeholders)
What you see is a little list box with save games ordered on date.
The dates (darkgrey boxes) are foldable with all it's contents below (light grey box).
The developer currently uses a treeview-element as a placeholder and works as intended. Only problem is that the Treeview doesn't look remotely similar.
We're now at the point that I should implement the design into Qt, but I don't really have an idea how to start with this list-box. Can I continue using the Treeview and style it till it looks the same? Or do i need other elements like a hierarchy of frames (which won't make the DEV team happy).
Any tips on how i could start?
TL;DR version ( i guess ):
The Level 1 Items (including branch) need a different styling then the Level 2 (sub)items (including branch). How