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johan07
23rd September 2015, 23:35
Hi,
i want to design an interface for my tool (my tool is something like 3dsmax)
i want some ideas and advices to accomplish this task
thank you

d_stranz
24th September 2015, 02:14
You are joking, right? You don't seriously expect anyone here to tell you how to design an interface to a program that is as complex as 3DS Max, do you?

Off the top of my head, after looking at the Overview video here (http://www.autodesk.com/products/3ds-max/overview), I'd say you'll need to know at least about the following Qt classes and architectures:

QMainWindow

QMenuBar

QMenu

QToolBar

QAction

QDockWidget

QStackedWidget

QLayout

QSplitter

QTreeView

QAbstractItemModel and the model / view architecture
QItemSelectionModel

QItemSelection

QGraphicsScene

QGraphicsItem

QGraphicsView and the rest of the graphics / view architecture
QOpenGLWidget and the OpenGL architecture

and most of the GUI controls in the QWidget toolkit, just to mention the first few that come to mind. And then you have to put them together in a coherent framework.

johan07
13th October 2015, 09:24
Oh,
you did not understant me at all
i do not want that somone made the interface for me
i use very well Qt and i know all on it
my problem was just the design , mean how i put my button in coherent way , just that
you unederstand me now? just i wantsome idea where it's preferable to put the button? did i must use a dockwidget or tollbar? just something like that