vermarajeev
3rd April 2007, 12:47
Hi guys,
I'm just trying out how to use openGl to draw a 3D representation.
I have written some code which I took help from qtAssistance but is unable to complete.
Run the application and you will find a QFrame (white color) on the left and opengl area on the right. There are some button just below frame. Just hit the button say 'Draw Rectangle' to draw a rectangle on frame( or draw a polygon, draw draw Text etc).
What I want-->
Initially the white frame is empty and a rectangle is shown on right which is 3D display area.
Click on Draw ploygon, then Click 'OK' . The polygon should be displayed with 3D representation on right. Which I should be able to rotate too. How to do that???
I'm having problems with 3D representation. Please help.
See the attached file.
Thanks
I'm just trying out how to use openGl to draw a 3D representation.
I have written some code which I took help from qtAssistance but is unable to complete.
Run the application and you will find a QFrame (white color) on the left and opengl area on the right. There are some button just below frame. Just hit the button say 'Draw Rectangle' to draw a rectangle on frame( or draw a polygon, draw draw Text etc).
What I want-->
Initially the white frame is empty and a rectangle is shown on right which is 3D display area.
Click on Draw ploygon, then Click 'OK' . The polygon should be displayed with 3D representation on right. Which I should be able to rotate too. How to do that???
I'm having problems with 3D representation. Please help.
See the attached file.
Thanks