View Full Version : QMatrix

Gopala Krishna
7th May 2007, 16:24
Can someone help in learning the math behind QMatrix ? All I've been doing till now is modifying the example code found in docs and trying to fit it to mine.
My objectives to learn are:

Learn the fundamentals first
Learn about combining different matrices to produce nice effects
Some advanced usage

Actually I've gone through the documentation but couldn't grasp it completely. I still sometimes get confused while applying them. Also I'd like to know some advanced operations. So please help me.

(BTW, a wiki article would be awesome )
Thanks in advance

7th May 2007, 16:52
There are three basic mapping operations:
- Translation
- Rotation
- Scaling

More complex operations are obtained when combining the above three basic operations.
Look at:

Also you can check out the books:
Introduction to Computer Graphics - by James Foley
Computer Graphics: Principles and Practice in C (2nd Edition) (http://www.amazon.com/Computer-Graphics-Principles-Practice-2nd/dp/0201848406/ref=pd_bxgy_b_text_b/102-7328171-7551328) by James D. Foley
and a few others