Hi Experts,
Is there any IDE that you are using that allows us to have autocompletion, etc... ?
Hi Experts,
Is there any IDE that you are using that allows us to have autocompletion, etc... ?
KDevelop (to some extent).Originally Posted by probine
I don't use an IDE at all, but my friends tell me that's because I'm a troglodyte.
Jacek, you use KDevelop ?
KDevelop it's great!!!Originally Posted by probine
You can use it whit Qt 4.x.
All you need is to set QTDIR environment variable to QT4 Path and set PATH to use QTDIR.
Lanch KDevelop and WORK.
A camel can go 14 days without drink,
I can't!!!
I use Microsoft Visual Studio uder windows
And try use KDevelop under Linux/FreeBSD
a life without programming is like an empty bottle
I can't say I'm an expert... Anyway, IMHO Vim is the best IDE ever created
To some extend Kdevelop will do just fine, although needs some improvements on the autocompletion part and refactoring is somehow missing in this IDE.Originally Posted by mcosta
Personally I use Kdevelop, I just cant find a better IDE, especially for C++ !
I Think therefore I Code...
Yes, I do.Originally Posted by probine
I use Visual Studio .NET 2003, which is a very good debugging tool.
Is Emacs totally out of fashion? I've never found a IDE that I liked.
Emacs is for HaXoRs who can't handle vi key bindings
haha You're right, it's too much for me to handle. I like bizarr key bindings. I'm thinking about making my own keybinding where I only need to remember two keys, Ctrl and x. Then I only need to remember how many times I need to press theses two to make the different commands... I think it a really big hit.
For examle open a file: press Ctrl, press x, double press Ctrl while triple click x... easy and fast!
But does anybody know if there are openGL indentation functionality for emacs somewhere. I've read on some page that there are a IDE that indents openGL commans verry nice. But I can't remember the name of that IDE. But it really made the code verry pretty. I like when the code is as pretty as me.
/pir
I use eclipse myself. I wll agree, KDevelop is quite nice as well.
Does KDevelop support QT 4 Designer yet?
"The strength of a civilization is not measured by its ability to wage wars, but rather by its ability to prevent them." - Gene Roddenberry
I'm not an expert, just a yomen.Originally Posted by probine
I use MS VisualStudio 2003 on Win2K, and on Linux I prefer Kate.
Kate has a form of code completion in that it offers you contextual options using previously entered code. After porting a Windows app to Linux I found Kate worked as well as MSVS2003. MSVS2003 will often offer you more properties and methods than an object actually has, so in that regard it's no better than Kate. One thing I like about kate is that I can open a terminal in a quarter panel on the lower right side and compile from within Kate. Compiler errors are immediately available without being masked by Kate.
I just upgraded my MEPIS to 6.0 b4 and it includes QT4.1.2. However, when I was attempted to open a ui designed in 4.1.0 using KDevelop's included QT designer, it wouldn't open. The QT 4.1.2 designer alone would open it.
KDevelop integrates Designer from Qt3, so it can't work with Qt4 ui files.
I had the same problem under Fedora Core 5. As I didn't need Qt3 developpment tools I wen to /usr/bin directory, find them and appended a '3' to their name. Then I extended path variable in /etc/profile and everything worked fine : manual build of Qt4 projects, openning of designer files from konqui, ...
Life is so beautiful with a good linux distro!
Current Qt projects : QCodeEdit, RotiDeCode
Wouldn't it be simpler just to extend your PATH variable so that Qt4 tools come earlier in the chain that Qt3 ones? In my case: export PATH=/usr/lib/qt4/bin:$PATHOriginally Posted by fullmetalcoder
It is interesting, still have not found successful strory about code QT4 completion with KDevelop. An adding QT4 src dir to PCS database doesn't help. But there is a very interesting thing. CC works for derived (own) classes and shows all inherited (i.e., QT4's) methods!! Probably a very little last trick is hidden somewhere here to force KDevelop to autocomplete QT4 classes :-) I use QT 4.1.4 and Kdevelop 3.3.3.
Has anybody some thoughts where this trick live?
Wysota, your messages tell me, you are an expert here (and there :-)). Will you?
BTW, after '-->' typing KDevelop's status string says via flash message, say, that this instance is a QPushButton (or something other QT approriate class).
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