Hi,
I had a similar issue before, but now it's more apparent.
I am sending events with QTCLASS]QCopChannel::sendEvent()[[/QTCLASS], the receiver object is not receiving these events for some period of time later. When I cause another window event, painting, mouseevent, then the events are flushed and sent.
As a test I made a QTimer object with a timeout of 0, this is suppose to timeout when the eventloop is idle, so I put a debug() statement in this slot and it is called all the time, so the receiver object is always in an idle state. However strange enough, without doing anything in the timeout slot, the QCop events are now being received by my receiver object. So, my receiver object is always idle, I though when idling the QApplication::processEvents is being called in the eventloop.
What does this mean?
thank you.