How to make MAC version of Windows QT application
Hello,
I have a QT application which has been coded with QT 3.3 (Yes I know, QT 3 is out-dated et al and upgrading to the newer version is the way to go, but unfortunately this is the project I have to work with!).
The application is a Windows application, and I now need to make it work on MAC. What are the key points to consider during this porting?
Do I need to make changes to the ui files? Any other information I need to ensure it can be compiled and built on MAC?
Your suggestions are appreciated.
Thank you.
Re: How to make MAC version of Windows QT application
Quote:
Originally Posted by
qtUser500
Hello,
I have a QT application which has been coded with QT 3.3 (Yes I know, QT 3 is out-dated et al and upgrading to the newer version is the way to go, but unfortunately this is the project I have to work with!).
Hey, Qt 3 is out-dated! Go and upgrade it :D (Sorry I can't resist...)
Quote:
The application is a Windows application, and I now need to make it work on MAC. What are the key points to consider during this porting?
If you only have used Qt and normal C++ - no windows specific headers - simply go to your mac and compile it using the normal qmake&make. If you have used windows specifics use Q_OS_WIN32/Q_OS_MAC to write an equivalent code. That's all.
You will recognize, that the colors will displayed slightly different, so you may want to alter your used colors a little bite. (If you really want...)
Quote:
Do I need to make changes to the ui files?
No.
Re: How to make MAC version of Windows QT application