#include "channelselected.h"
#include <qcheckbox.h>
#include <qpushbutton.h>
ChannelSelected
::ChannelSelected ( QWidget *parent,
const char *name
){
QVBoxLayout *box = new QVBoxLayout(this);
QHBox *hbox = new QHBox(box);
QHbox *hboxbutt= new QHBox(box);
hbox->addWidget(c0cb);
hbox->addWidget(c1cb);
hbox->addWidget(c2cb);
hbox->addWidget(c3cb);
hbox->addWidget(c4cb);
hbox->addWidget(c5cb);
hbox->addWidget(c6cb);
hboxbutt->addWidget(allpb);
hboxbutt->addWidget(clearpb);
box->addWidget(hbox);
box->addWidget(hboxbutt);
connect (allpb, SIGNAL(clicked()), c0cb, SLOT(setChecked()));
connect (allpb, SIGNAL(clicked()), c1cb, SLOT(setChecked()));
connect (allpb, SIGNAL(clicked()), c2cb, SLOT(setChecked()));
connect (allpb, SIGNAL(clicked()), c3cb, SLOT(setChecked()));
connect (allpb, SIGNAL(clicked()), c4cb, SLOT(setChecked()));
connect (allpb, SIGNAL(clicked()), c5cb, SLOT(setChecked()));
connect (allpb, SIGNAL(clicked()), c6cb, SLOT(setChecked()));
connect(clearpb, SIGNAL(clicked()), c0cb, SLOT(setChecked()));
connect(clearpb, SIGNAL(clicked()), c1cb, SLOT(setChecked()));
connect(clearpb, SIGNAL(clicked()), c2cb, SLOT(setChecked()));
connect(clearpb, SIGNAL(clicked()), c3cb, SLOT(setChecked()));
connect(clearpb, SIGNAL(clicked()), c4cb, SLOT(setChecked()));
connect(clearpb, SIGNAL(clicked()), c5cb, SLOT(setChecked()));
connect(clearpb, SIGNAL(clicked()), c6cb, SLOT(setChecked()));
}
bool ChannelSelected::isChecked() const
{
return;
}
void ChannelSelected::setChecked()
{
c0cb->setChecked(TRUE);
c1cb->setChecked(TRUE);
c2cb->setChecked(TRUE);
c3cb->setChecked(TRUE);
c4cb->setChecked(TRUE);
c5cb->setChecked(TRUE);
c6cb->setChecked(TRUE);
}
void ChannelSelected::setUnChecked()
{
c0cb->setChecked(FALSE);
c1cb->setChecked(FALSE);
c2cb->setChecked(FALSE);
c3cb->setChecked(FALSE);
c4cb->setChecked(FALSE);
c5cb->setChecked(FALSE);
c6cb->setChecked(FALSE);
}