#include "openglpanel.h"
#include <QtOpenGL>
//Define the methods up top.
void OpenGLPanel::initializeGL(){}
void OpenGLPanel::resizeGL(int x, int h){}
void OpenGLPanel::paintGL(){}
void OpenGLPanel::changeSides(int s){}
void OpenGLPanel::changeRadius(double r){}
OpenGLPanel
::OpenGLPanel(QWidget *parent
) :{
sides = 3;
radius = 1.0;
}
void OpenGLPanel::initializeGL()
{
qglClearColor(qtPurple.dark());
glEnable(GL_DEPTH_TEST);
glEnable(GL_CULL_FACE);
glShadeModel(GL_SMOOTH);
glEnable(GL_LIGHTING);
glEnable(GL_LIGHTO);
glEnable(GL_MULTISAMPLE);
static GLgloat lightPosition[4] = {0.5, 5.0, 7.0, 1.0};
glLightfv(GL_LIGHT0, GL_POSITION, lightPosition);
}