Search:

Tag: vbo

Search: Search took 0.01 seconds.

  1. Qt opengl use shader to draw triangle

    Started by zhangzhisheng, 7th May 2015 09:31
    opengl, shader, vbo
    • Replies: 1
    • Views: 6,410
    Last Post: 7th May 2015 15:57
    by d_stranz  Go to last post
  2. Vertex Buffer Object -> Segmentation Fault

    Started by BlastDV, 4th March 2014 02:37
    c++, opengl, qtprogramming, segfault, vbo
    • Replies: 1
    • Views: 4,154
    Last Post: 4th March 2014 15:15
    by BlastDV  Go to last post
    • Replies: 1
    • Views: 4,967
    Last Post: 9th November 2009 14:16
    by typedef  Go to last post
Results 1 to 3 of 3
Digia, Qt and their respective logos are trademarks of Digia Plc in Finland and/or other countries worldwide.