From previous threads, maybe for Qt3:
"For 500 clients I would rather use threads and QSocketDevice.
QSocket can get quite slow at this load. "
Is it still true for QTcpSocket in Qt4?
From previous threads, maybe for Qt3:
"For 500 clients I would rather use threads and QSocketDevice.
QSocket can get quite slow at this load. "
Is it still true for QTcpSocket in Qt4?
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