Hello everyone
I'm tying to implement socket so it could limit download speed but now I'm stuck.
I suppose the best way to do it is by reimplementing sockets readData function but how to measure should I read from socket or just return -1![]()
Hello everyone
I'm tying to implement socket so it could limit download speed but now I'm stuck.
I suppose the best way to do it is by reimplementing sockets readData function but how to measure should I read from socket or just return -1![]()
C++ & AMD forever
J-P Nurmi
I've read this article long ago. But when I've tried to use those classes in my app or just to run example it resulted in half of the CPU load and constant memory growthSo now I'm trying to do it myself
C++ & AMD forever
Bookmarks