Hello everyone
I'm tying to implement socket so it could limit download speed but now I'm stuck.
I suppose the best way to do it is by reimplementing sockets readData function but how to measure should I read from socket or just return -1![]()
Hello everyone
I'm tying to implement socket so it could limit download speed but now I'm stuck.
I suppose the best way to do it is by reimplementing sockets readData function but how to measure should I read from socket or just return -1![]()
C++ & AMD forever
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