It does, because you'll be looking in the right direction instead of chasing a ghost.
The proper question is "why does it crash?".and QCanvas::update() HAS TO BE CALLED in order to reflect changes, what can be done?
If I were to guess, I'd say your item class is invalid. It's quite easy to check it out - simply substitute it with QCanvasRectangle and see if it still crashes.Is it really a bug? or what is wrong with it?







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