Hi,
Sorry for delay,
Yes, QPainter will be easy to use, but my application is time critical and don't want to spend time on displaying images. So I decided that OpenGL be usefulBut to be honest, if that's all you want to do (ie. displaying an image with the size of your view), it's not worthy to spend your time on it and much better to use Qt (QPainter) instead.
for this purpose.
Thanks,




Reply With Quote
Bookmarks