Is it possible to set the background color of a glWidget? If I use a command such as glClearColor(...) then the whole widget takes that color even though the actual viewport of the openGL might not be covering the whole widget.
Is it possible to set the background color of a glWidget? If I use a command such as glClearColor(...) then the whole widget takes that color even though the actual viewport of the openGL might not be covering the whole widget.
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