Quote Originally Posted by jpn View Post
Sounds like a perfect candidate for yet another graphics view based application.
I look graphics view and it is cool...but i like the simple way...if that way is possible

Quote Originally Posted by jpn View Post
That application was written to demonstrate DnD functionality in a simple way. I'm not convinced it is flexible enough for your purposes.
That it's very bad for me...
i editing this code:
Now I have two Horizontal Layer:
on the left Menu (AND, OR, NOT gate)
and on the right Drawing Area where is possible to create a copy of the Menu gates with Drag&Drop.
When i create a copy, insert a pointer of gate in a list, and that allow me to store the gates in memory. In future i will store the links between the gates.
It's wrong idea?

Quote Originally Posted by jpn View Post
From user's point of view, how do you want to delete them?
I don't know now, but in the simple way not for user but for me! What do you suggest for this problem?

Quote Originally Posted by jpn View Post
If you really insist doing it the hard way, store a list of labels in the parent (or find them dynamically at run-time) and paint lines between labels' positions.
I dont insist, but don't know another method to link the layer. What do you suggest for this problem?