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Thread: Memory Leaks

  1. #1
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    Default Memory Leaks

    Hi,

    Say in a dialog i have a menu and i have added some actions to the menu
    Qt Code:
    1. Qmenu *menu = new QMenu();
    2. QAction *addGroupAction = new QAction("ADD", this);
    3. QAction *renameGroupAction = new QAction("RENAME", this);
    4. menu->addAction(addGroupAction);
    5. menu->addAction(renameGroupAction);
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    No the question is
    Whether the actions get deleted automatically when the menu is deleted.
    and whether the menu is destroyed automatically when dialog is destoyed..


    I mean have QT provided any such automatic garbage collection. or i have to do it explicitly by calling delete function.

    Please help...

    GK

  2. #2
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    Default Re: Memory Leaks

    May be this will answer your question

  3. #3
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    Default Re: Memory Leaks

    That is case of Parent-Child relationships...
    but i am creation the QMenu instance on heap in the constructor of the dialog.
    so does this mean when i close the dialog the menu object is destroyed...
    and consequencty QAction objects are destroyed.
    ????

  4. #4
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    Default Re: Memory Leaks

    We don't know what you are doing with the menu. So we can not say what will happen.
    i) If you create any object with new but do not set (or pass) a parent, it will usually not get deleted.
    ii) It might get deleted, because you might have connected a signal to the QObject::deleteLater() slot, or a QWidget might have the Qt::WA_DeleteOnClose flag set.
    iii) Why don't you create your popup menu on the stack?
    Qt Code:
    1. QMenu menu;
    2. menu.addAction(...);
    3. ...
    4. QAction * sel = menu.exec();
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    This is faster and avoid any memory management issues.

    HTH

  5. #5
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    Default Re: Memory Leaks

    Quote Originally Posted by kaushal_gaurav View Post
    That is case of Parent-Child relationships...
    but i am creation the QMenu instance on heap in the constructor of the dialog.
    so does this mean when i close the dialog the menu object is destroyed...
    and consequencty QAction objects are destroyed.
    ????
    You have basically three choices:
    1) Take a look at Qt sources to see how addAction is implemented
    2) Connect a slot to signal destroyed() of each action and see whether it fires when you destroy (destroy, not close) the menu
    3) Think what would happen in this situation and which solution is more logical:
    Qt Code:
    1. QAction *action = new QAction(...);
    2. toolBar->addAction(action);
    3. menu->addAction(action);
    4. delete toolBar;
    To copy to clipboard, switch view to plain text mode 

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