No. In most cases the parameters to a signal or slot are not a QObject, e.g. int float, double, bool, QString, QVariant, etc are not QObjects.Originally Posted by Arthur
Did you try what Jacek suggested, i.e. 'const Type &' rather than 'Type const &'?
Oops, your post changed as I added this, so now it doesn't make as much sense as a reply...
Make sure you include the header that defines 'D3DXMATRIX' in your header file.
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