Hello!
Im doing some wasting paintings in my app so the computer and the app are getting very slow with the standard Qt PaintEngine. Now I wanted to know from you geeks, if and how its possible to use OpenGL instead of Qt Engine.
I know, its possible with QGraphicsView. I know, sth like that will come with Qt 4.5. But i cant wait for the release.
So can OpenGL be attached to a normal QWidget? Have i to use QGLWidget or is it only possible if i redirect all drawings to a QGraphicsView?
Cheers!




							
						
    
    
    
    
    
    
  
    
    
      
    
    
    
    
  
				
				
				
					
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