I encountered a situation where scaling of on object should not affect its pen. It hides a lot of the object then.
Is there a generic way to keep the pen constant, in other words, independant of the QPainter worldmatrix() ?
Thanks !
Mu
I encountered a situation where scaling of on object should not affect its pen. It hides a lot of the object then.
Is there a generic way to keep the pen constant, in other words, independant of the QPainter worldmatrix() ?
Thanks !
Mu
muenalan (28th January 2009)
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