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Thread: Is it possible to use Qt in place of SDL for OpenGL input handling?

  1. #1
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    Default Is it possible to use Qt in place of SDL for OpenGL input handling?

    Hi.
    I wonder if it's possible to use Qt in place of SDL for OpenGL render context creation and user input handling?
    Thanks.
    Qt4 lover

  2. #2
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    Default Re: Is it possible to use Qt in place of SDL for OpenGL input handling?

    Yes have a look at QtOpenGL. Input control is handled by Qt. And yes you can render context with OpenGL but afaik there is no OpenGL 3.0 support. So you must create your own context for that.
    Qt-4.7.3 | Gentoo ~amd64 | KDE-4.7
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  3. #3
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    Default Re: Is it possible to use Qt in place of SDL for OpenGL input handling?

    Thanks a lot. That's great
    Qt4 lover

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