I'm working on a project. http://code.google.com/p/qssdrcode/
This is the trunk that I'm talking about if anyone wants to pull it down and build it and see. You'll have to click on "CH1" to see what I mean and right-click and enable a few of the t-menu or r-menu and other options to bring up the frequency readout and other things that are affected.
http://code.google.com/p/qssdrcode/s...cpp-qt/SDRMAX3
Switching from 2009.1 to 2009.2 of Qt 4.5 has introduced an issue that as best as I can describe it, causes a pixellation or distortion of fine fonts and other details in the OpenGL portion of the interface. This has been verified on Windows and multiple Ubuntu based platforms using a bunch of different hardware.
I'm far from an expert developer, I've just been hacking along on someone else's base so I'm sorry that I don't have much more detailed information, but it really doesn't appear to be a code issue, it's some sort of underlying rendering issue from what I can see.
2009.1 builds sharp as a tack, no issues, so at least I kept that around.
Anyone else seeing this?
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