Quote Originally Posted by vonCZ View Post
I'm not sure what you mean there; I want the sizeGrip enabled so I can use it, of course.
You'll be able to resize the dialog by dragging regardless of the presence of QSizeGrip.

I'm actually already sub-classing this QSizeGrip so that I can implement my own paintEvent. Is there not an additional function I can add to over-ride the cursor behavior?
You have to reimplement a bunch of events and the event filter. It might be much easier to implement the size grip from scratch but even then I'm not sure you'll be able to manipulate the cursor the way you want.

Perhaps by "disable the size grip" you mean disable it's mouseOver/Cursor feature,
I mean calling QDialog::setSizeGripEnabled(false).