You'll be able to resize the dialog by dragging regardless of the presence of QSizeGrip.
You have to reimplement a bunch of events and the event filter. It might be much easier to implement the size grip from scratch but even then I'm not sure you'll be able to manipulate the cursor the way you want.I'm actually already sub-classing this QSizeGrip so that I can implement my own paintEvent. Is there not an additional function I can add to over-ride the cursor behavior?
I mean calling QDialog::setSizeGripEnabled(false).Perhaps by "disable the size grip" you mean disable it's mouseOver/Cursor feature,
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