One empty graphics item uses up about 60 bytes of memory.
One empty graphics item uses up about 60 bytes of memory.
If someone else met this particular problem, the solution is to correctly set Items
setFlag(QGraphicsItem::ItemDoesntPropagateOpacityT oChildren);
Opacity since 4.5.1 is not process the same way.
Thank you wysota for your support! Way to build a community!![]()
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