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Thread: OpenGL issues with Qt 4.6 master

  1. #1
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    Question OpenGL issues with Qt 4.6 master

    I am experiencing some weird OpenGL issues in the Qt 4.6 master branch.
    I've been experiencing them for a rather long time now.
    I was wondering whether it's just me, or whether more of you experience this?

    Here's two screenshots:



    This is what I'm seeing in the terminal a lot:
    Qt Code:
    1. QGLShader::link: "Fragment shader(s) linked, vertex shader(s) linked.
    2. "
    3. QGLShader::link: "Fragment shader(s) linked, vertex shader(s) linked.
    4. "
    To copy to clipboard, switch view to plain text mode 

    My graphics card is an ATI Mobility HD 2600 using fglrx driver on Linux 2.6 system.

    The Qt 4.5 OpenGL examples work fine when compiled with Qt 4.5.

  2. #2
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    Default Re: OpenGL issues with Qt 4.6 master

    No one is running Qt master here? If it does work for you I'd like to hear as well thanks

  3. #3
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    Default Re: OpenGL issues with Qt 4.6 master

    What is Target device is that ARM or what??

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    Default Re: OpenGL issues with Qt 4.6 master

    Quote Originally Posted by efan View Post
    What is Target device is that ARM or what??
    No. It is x86. It is just a normal laptop with an ATI Mobility HD 2600 GPU.

  5. #5

    Default Re: OpenGL issues with Qt 4.6 master

    just installed qt4.6 and tried to compile project built in 4.5 and all seems fine except i get this message too..

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