Hi, you can't manipulate a widget from another thread than the main thread where the widget was created.
To solve your problem, create a slot in your main window to update the label and emit a signal instead of the MainWindow::ui->imgLabel->setPixmap(...) call.
Ginsengelf
It's quite difficult for me.. Can you quickly explain how to do that in terms of places where to put the code (and what kind of code) ?
Thank you so much
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