Alright, I fixed the problem by simple using "seek(0)" as a reaction to the preFinishMarkReached-Signal instead of using the enqueue- command. Still strange that the other solution did not work out.
Alright, I fixed the problem by simple using "seek(0)" as a reaction to the preFinishMarkReached-Signal instead of using the enqueue- command. Still strange that the other solution did not work out.
Bookmarks