i am guessing it is because of:
ui_pushButton_START = qFindChild<QPushButton*>(this, "pushButton_START");
ui_pushButton_Select = qFindChild<QPushButton*>(this, "pushButton_Select");
ui_pushButton_Recombine = qFindChild<QPushButton*>(this, "pushButton_Recombine");
ui_pushButton_START = qFindChild<QPushButton*>(this, "pushButton_START");
ui_pushButton_Select = qFindChild<QPushButton*>(this, "pushButton_Select");
ui_pushButton_Recombine = qFindChild<QPushButton*>(this, "pushButton_Recombine");
To copy to clipboard, switch view to plain text mode
i think it's causing connectSlotsByName to connect the signal/slot for each button twice because you have an aditional pointer ...
i may be wrong though...
Bookmarks