Hi all.
I'm using QGraphicsItems in my scene. And from time to time I need to call QGraphicsItem->update() function.
I call update function from different threads ( one thread per item, and only this thread calls update for this item + application event thread ).
And form time to time (randomly) it crashes inside update() function ( voidQList<T>::append down to stack).
Even if I use common Mutex for all calls of update ( so I have 2 threads calling update(): item thread + application event thread )
I'm using QT 4.5.2 for Widows (VS 200.
Does anybidy know this issue ?
Thank you!
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