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Thread: Sockets and OpenGL

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  1. #1
    Join Date
    Jun 2006
    Posts
    4
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    Qt products
    Qt4
    Platforms
    Unix/X11

    Default Sockets and OpenGL

    I want to make a GUI that animates in response to several other processes running on a network. What is the best way to link the openGL update routines to the network commands if I wish to synchronize the GUI and the other processes? Should I have one tcpServer? Should I open a socket for every process? I don't have very much experience with C socket programming... Thanks in advance
    Last edited by jonging; 16th June 2006 at 18:35.

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